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Description

ScriptCore is a fork of Shopify's enterprise script service.

The enterprise script service (aka ESS) is a thin Ruby API layer that spawns a process, the enterprise_script_engine, to execute an untrusted Ruby script.

The enterprise_script_engine executable ingests the input from stdin as a msgpack encoded payload; then spawns an mruby-engine; uses seccomp to sandbox itself; feeds library, input and finally the Ruby scripts into the engine; returns the output as a msgpack encoded payload to stdout and finally exits.

Monthly Downloads: 316
Programming language: Ruby
License: MIT License

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README

ScriptCore

ScriptCore is a fork of Shopify's enterprise script service.

The enterprise script service (aka ESS) is a thin Ruby API layer that spawns a process, the enterprise_script_engine, to execute an untrusted Ruby script.

The enterprise_script_engine executable ingests the input from stdin as a msgpack encoded payload; then spawns an mruby-engine; uses seccomp to sandbox itself; feeds library, input and finally the Ruby scripts into the engine; returns the output as a msgpack encoded payload to stdout and finally exits.

Why fork?

I want to make these changes:

  • Toolchain
    • [x] Expose mruby build config to allow developer modify mruby-engine executable, e.g: add some gems
    • [x] Expose mrbc to allow developer precompile mruby library that would inject to sandbox
    • [x] Rake tasks for compiling mruby-engine & mruby library
    • [ ] Watching and auto compiling mruby library when it change
    • [ ] Capistrano recipe
  • Practice
    • [x] Rails generator for mruby library
    • [x] Find a good place for engines
    • [ ] Find a good way to working with timezone on mruby side
    • [ ] Find a good way to working with BigDecimal & Date (mruby doesn't have these) on mruby side

limitation

  • We enable MRB_DISABLE_STDIO flag when compiling mruby, which means the sandbox will not support gems which dependent mruby-io or stdio.h, the result is you can not do any HTTP request, read and write files in the sandbox, you may consider preparing data on Ruby side and pass them to the sandbox.

Help wanted

I'm not familiar with C/CPP, so I can't improve ESS (in ext/enterprise_script_service),

Currently there're too much warnings on compiling, hope some one could help to resolve them.

Demo

Clone the repository.

$ git clone https://github.com/rails-engine/script_core

Change directory

$ cd script_core

Fetch submodules

$ git submodule update --init --recursive

Run bundler

$ bundle install

Preparing database

$ bin/rails db:migrate

Build mruby engine & engine lib

$ bin/rails app:script_core:engine:build
$ bin/rails app:script_core:engine:compile_lib 

Start the Rails server

$ bin/rails s

Open your browser, and visit http://localhost:3000

Installation

Add this line to your Gemfile:

gem 'script_core'

Or you may want to include the gem directly from GitHub:

gem 'script_core', github: 'rails-engine/script_core'

Then execute:

$ bundle

Build your executable

ScriptCore already has a default executable, because of mruby's gem is compiled in binary, or you may want to build a mruby library, build your own engine is necessary.

You can check spec/dummy/mruby as reference.

Create a new engine

Run the task in your app directory:

$ rails script_core:engine:new [engine_name]

engine_name is optional, by default it would be mruby that will generate mruby directory in your app root folder.

Then execute:

$ rails script_core:engine:build [engine_name]

It will build mruby executables.

customizing gembox

Remove .example extension for engine.gembox.example, customize it, then rebuild the engine.

Warning: because of seccomp, you may meet compatibility problems, especially for IO relates gems.

Build lib for the engine

Write your own lib for mruby environment in mruby/lib directory.

Compile lib for the engine

Run the task in your app directory:

$ rails script_core:engine:compile_lib [engine_name]

Ignoring engine binaries

Because of engine binaries are platform dependent, it's good to compile in every deployment.

Simply add mruby/bin to .gitignore.

Integrate to your app

You can wrap it for example:

module ScriptEngine
  class << self
    def engine
      @engine ||= ScriptCore::Engine.new Rails.root.join("mruby/bin")
    end

    def eval(string, input: nil, instruction_quota_start: nil, environment_variables: {})
      sources = [
        ["user", string],
      ]

      engine.eval sources, input: input,
                  instruction_quota_start: instruction_quota_start,
                  environment_variables: environment_variables
    end
  end
end

Then use it:

ScriptEngine.eval "@output = 'hello world'"

Tips

  • Add /mruby/bin into .gitignore
  • Don't do any IO in mruby side
  • Because of seccomp, it may have compatible issues with some mruby gems
  • mruby doesn't have Date, use Time instead
  • mruby doesn't have BigDecimal, you can use Shopify's Decimal instead
  • mruby is poor support timezone, you'd better handle it by yourself
  • mruby engine is fast, usually it only costs 3 - 5ms depends on complexity, but it consume a lot of memory (~300k at least per process)

More information about ESS

Data format

Input

The input is expected to be a msgpack MAP with three keys (Symbol): library, sources, input:

  • library: a msgpack BIN set of MRuby instructions that will be fed directly to the mruby-engine
  • input: a msgpack formated payload for the sources to digest
  • sources: a msgpack ARRAY of ARRAY with two elements each (tuples): path, source; the actual code to be executed by the mruby-engine

Output

The output is msgpack encoded as well; it is streamed to the consuming end though. Streamed items can be of different types. Each element streamed is in the format of an ARRAY of two elements, where the first is a Symbol describing the element type:

  • measurement: a msgpack ARRAY of two elements: a Symbol describing the measurement, and an INT64 with the value in µs.
  • output: a msgpack MAP with two entries (keys are symbols): ** extracted with whatever the script put in @output, msgpack encoded; and ** stdout with a STRING containing whatever the script printed to "stdout".
  • stat: a MAP keyed with symbols mapping to their INT64 values

Errors

When the ESS fails to serve a request, it communicates the error back to the caller by returning a non-zero status code. It can also report data about the error, in certain cases, over the pipe. In does so in returning a tuple, as an ARRAY with the type being the symbol error and the payload being a MAP. The content of the map will vary, but it always will have a __type symbol key that defines the other keys.

Build

Run ./bin/rake to build the project. This effectively runs the spec target, which builds all libraries, the ESS and native tests; then runs all tests (native and Ruby).

To rebuild the entire project (which is useful when switching from one OS to another), use ./bin/rake mrproper.

Using it

The sample script bin/sandbox reads Ruby input from a file or stdin, executes it, and displays the results.

You can invoke ESS from your own Ruby code as follows:

result = ScriptCore.run(
  input: {result: [26803196617, 0.475]}, # <1>
  sources: [
    ["stdout", "@stdout_buffer = 'hello'"],
    ["foo", "@output = @input[:result]"], # <2>
  ],
  instructions: nil, # <3>
  timeout: 10.0, # <4>
  instruction_quota: 100000, # <5>
  instruction_quota_start: 1, # <6>
  memory_quota: 8 << 20  # <7>
)
expect(result.success?).to be(true)
expect(result.output).to eq([26803196617, 0.475])
expect(result.stdout).to eq("hello")
  • invokes the ESS, with a map as the input (available as @input in the sources)
  • two "scripts" to be executed, one sets the @stdout_buffer to a value, the second returns the value associated with the key :result of the map passed in in
  • some raw instructions that will be fed directly into MRuby; defaults to nil
  • a 10 second time quota to spawn, init, inject, eval and finally output the result back; defaults to 1 second
  • a 100k instruction limit that that the engine will execute; defaults to 100k
  • starts counting the instructions at index 1 of the sources array
  • creates an 8 megabyte memory pool in which the script will run

Where are things?

C++ sources

Consists of our code base, plus seccomp and msgpack libraries, as well as the mruby stuff. All in ext/enterprise_script_service

Note: lib seccomp is omitted on Darwin.

Ruby layer

Ruby code is in lib/

Tests

  • GoogleTest tests are in tests/, which also includes the Google Test library.
  • RSpec tests are in spec/

Other useful things

  • There is a CMakeLists.txt that's mainly there for CLion support; we don't use cmake to build any of this.
  • You can use vagrant to bootstrap a VM to test under Linux while on Darwin; this is useful when testing seccomp.

Clone git submodules

git submodule update --init --recursive

Vagrant

$ vagrant up
$ vagrant ssh
vagrant@vagrant-ubuntu-bionic-64:~$ cd /vagrant
vagrant@vagrant-ubuntu-bionic-64:/vagrant$ bundle install
vagrant@vagrant-ubuntu-bionic-64:/vagrant$ git submodule init
vagrant@vagrant-ubuntu-bionic-64:/vagrant$ git submodule update
vagrant@vagrant-ubuntu-bionic-64:/vagrant$ bin/rake

Contributing

Bug report or pull request are welcome.

Make a pull request

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request

Please write unit test with your code if necessary.

License

The gem is available as open source under the terms of the MIT License.


*Note that all licence references and agreements mentioned in the ScriptCore README section above are relevant to that project's source code only.