Perfect Shape v1.0.0 Release Notes
-
PerfectShape::Path#intersect?(rectangle)
PerfectShape::Polygon#intersect?(rectangle)
PerfectShape::CompositeShape#intersect?(rectangle)
- [API Breaking] Change
Path
defaultwinding_rule
to:wind_even_odd
- Make
PerfectShape::Polygon
support:wind_non_zero
winding_rule
(not just default:wind_even_odd
)