All Versions
45
Latest Version
Avg Release Cycle
62 days
Latest Release
3170 days ago

Changelog History
Page 4

  • v0.6.0 Changes

    March 03, 2009
    • πŸ‘ Allow multiple conditions for callbacks / class behaviors
    • βž• Add support for state-driven class behavior with :if/:unless options
    • Alias Machine#event as Machine#on
    • πŸ›  Fix nil from/to states not being handled properly
    • Simplify hooking callbacks into loopbacks
    • βž• Add simplified transition/callback requirement syntax
  • v0.5.2 Changes

    February 17, 2009
    • πŸ‘Œ Improve pretty-print of events
    • 🐎 Simplify state/event matching design, improving guard performance by 30%
    • βž• Add better error notification when conflicting guard options are defined
    • πŸ›  Fix scope name pluralization not being applied correctly
  • v0.5.1 Changes

    February 11, 2009
    • πŸ‘ Allow states to be drawn as ellipses to accommodate long names
    • πŸ›  Fix rake tasks not being registered in Rails/Merb applications
    • Never automatically define machine attribute accessors when using an integration
  • v0.5.0 Changes

    January 11, 2009
    • Add to_name and from_name to transition objects
    • βž• Add nicely formatted #inspect for transitions
    • πŸ›  Fix ActiveRecord integrations failing when the database doesn't exist yet
    • πŸ›  Fix states not being drawn in GraphViz graphs in the correct order
    • βž• Add nicely formatted #inspect for states and events
    • Simplify machine context-switching
    • Store events/states in enumerable node collections
    • No longer allow subclasses to change the integration
    • 🚚 Move fire! action logic into the Event class (no longer calls fire action on the object)
    • πŸ‘ Allow states in subclasses to have different values
    • Recommend that all states be referenced as symbols instead of strings
    • All states must now be named (and can be associated with other value types)
    • βž• Add support for customizing the actual stored value for a state
    • βž• Add compatibility with Ruby 1.9+
  • v0.4.3 Changes

    December 28, 2008
    • πŸ‘ Allow dm-observer integration to be optional
    • πŸ›  Fix non-lambda callbacks not working for DataMapper/Sequel
  • v0.4.2 Changes

    December 28, 2008
    • πŸ›  Fix graphs not being drawn the same way consistently
    • βž• Add support for sharing transitions across multiple events
    • βž• Add support for state-driven behavior
    • Simplify initialize hooks, requiring super to be called instead
    • βž• Add :namespace option for generated state predicates / event methods
  • v0.4.1 Changes

    December 16, 2008
    • πŸ›  Fix nil states not being handled properly in guards, known states, or visualizations
    • πŸ›  Fix the same node being used for different dynamic states in GraphViz output
    • Always include initial state in the list of known states even if it's dynamic
    • πŸ‘‰ Use consistent naming scheme for dynamic states in GraphViz output
    • πŸ‘ Allow blocks to be directly passed into machine class
    • πŸ›  Fix attribute predicates not working on attributes that represent columns in ActiveRecord
  • v0.4.0 Changes

    December 14, 2008
    • βœ‚ Remove the PluginAWeek namespace
    • βž• Add generic attribute predicate (e.g. "#{attribute}?(state_name)") and state predicates (e.g. "#{state}?")
    • βž• Add Sequel support
    • πŸ›  Fix aliasing :initialize on ActiveRecord models causing warnings when the environment is reloaded
    • πŸ›  Fix ActiveRecord state machines trying to query the database on unmigrated models
    • πŸ›  Fix initial states not getting set when the current value is an empty string [Aaron Gibralter]
    • βž• Add rake tasks for generating graphviz files for state machines [Nate Murray]
    • πŸ›  Fix initial state not being included in list of known states
    • βž• Add other_states directive for defining additional states not referenced in transitions or callbacks [Pete Forde]
    • Add next_#{event}_transition for getting the next transition that would be performed if the event were invoked
    • βž• Add the ability to override the pluralized name of an attribute for creating scopes
    • βž• Add the ability to halt callback chains by: throw :halt
    • βž• Add support for dynamic to states in transitions (e.g. :to => lambda {Time.now})
    • Add support for using real blocks in before_transition/after_transition calls instead of using the :do option
    • βž• Add DataMapper support
    • Include states referenced in transition callbacks in the list of a machine's known states
    • Only generate the known states for a machine on demand, rather than calculating beforehand
    • βž• Add the ability to skip state change actions during a transition (e.g. vehicle.ignite(false))
    • βž• Add the ability for the state change action (e.g. save for ActiveRecord) to be configurable
    • Allow state machines to be defined on any Ruby class, not just ActiveRecord (removes all external dependencies)
    • ♻️ Refactor transitions, guards, and callbacks for better organization/design
    • πŸ‘‰ Use a class containing the transition context in callbacks, rather than an ordered list of each individual attribute
    • Add without_#{attribute} named scopes (opposite of the existing with_#{attribute} named scopes) [Sean O'Brien]
  • v0.3.1 Changes

    October 26, 2008
    • πŸ›  Fix the initial state not getting set when the state attribute is mass-assigned but protected
    • πŸ”„ Change how the base module is included to prevent namespacing conflicts
  • v0.3.0 Changes

    September 07, 2008
    • No longer allow additional arguments to be passed into event actions
    • βž• Add support for can_#{event}? for checking whether an event can be fired based on the current state of the record
    • Don't use callbacks for performing transitions
    • πŸ›  Fix state machines in subclasses not knowing what states/events/transitions were defined by superclasses
    • Replace all before/after_exit/enter/loopback callback hooks and :before/:after options for events with before_transition/after_transition callbacks, e.g.

    before_transition :from => 'parked', :do => :lock_doors # was before_exit :parked, :lock_doors after_transition :on => 'ignite', :do => :turn_on_radio # was event :ignite, :after => :turn_on_radio do

    • Always save when an event is fired even if it results in a loopback [JΓΌrgen Strobel]
    • Ensure initial state callbacks are invoked in the proper order when an event is fired on a new record
    • Add before_loopback and after_loopback hooks [JΓΌrgen Strobel]