Victor is a direct Ruby-to-SVG builder. All method calls are converted directly to SVG elements.

Monthly Downloads: 2,028
Programming language: Ruby
License: MIT License
Tags: SVG     Image     Image Manipulation    
Latest version: v0.3.2

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Victor - Ruby SVG Image Builder

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Victor is a direct Ruby-to-SVG builder. All method calls are converted directly to SVG elements.


Table of Contents


$ gem install victor

Or with bundler:

gem 'victor'


require 'victor'

svg = Victor::SVG.new width: 140, height: 100, style: { background: '#ddd' }

svg.build do 
  rect x: 10, y: 10, width: 120, height: 80, rx: 10, fill: '#666'

  circle cx: 50, cy: 50, r: 30, fill: 'yellow'
  circle cx: 58, cy: 32, r: 4, fill: 'black'
  polygon points: %w[45,50 80,30 80,70], fill: '#666'

  3.times do |i|
    x = 80 + i*18
    circle cx: x, cy: 50, r: 4, fill: 'yellow'

svg.save 'pacman'



See the examples folder for several ruby scripts and their SVG output.


Initialize your SVG image:

require 'victor'
svg = Victor::SVG.new

Any option you provide to SVG.new will be added as an attribute to the main <svg> element. By default, height and width are set to 100%.

svg = Victor::SVG.new width: '100%', height: '100%'
# same as just Victor::SVG.new

svg = Victor::SVG.new width: '100%', height: '100%', viewBox: "0 0 200 100"

As an alternative, you can set the root SVG attributes using the setup method:

require 'victor'
svg = Victor::SVG.new
svg.setup width: 200, height: 150

Victor uses a single method (element) to generate all SVG elements:

svg.element :rect, x: 2, y: 2, width: 200, height: 200
# => <rect x="2" y="2" width="200" height="200"/>

But you can omit it. Calls to any other method, will be delegated to the element method, so normal usage looks more like this:

svg.rect x: 2, y: 2, width: 200, height: 200
# => <rect x="2" y="2" width="200" height="200"/>

In other words, these are the same:

svg.element :anything, option: 'value'
svg.anything option: 'value'

You can use the build method, to generate the SVG with a block

svg.build do 
  rect x: 0, y: 0, width: 100, height: 100, fill: '#ccc'
  rect x: 20, y: 20, width: 60, height: 60, fill: '#f99'

If the value of an attribute is a hash, it will be converted to a style-compatible string:

svg.rect x: 0, y: 0, width: 100, height: 100, style: { stroke: '#ccc', fill: 'red' }
# => <rect x=0 y=0 width=100 height=100 style="stroke:#ccc; fill:red"/>

If the value of an attribute is an array, it will be converted to a space delimited string:

svg.path d: ['M', 150, 0, 'L', 75, 200, 'L', 225, 200, 'Z']
# => <path d="M 159 9 L 75 200 L 225 200 Z"/>

For SVG elements that have an inner content - such as text - simply pass it as the first argument:

svg.text "Victor", x: 40, y: 50
# => <text x="40" y="50">Victor</text>

You can also nest elements with blocks:

svg.build do
  g font_size: 30, font_family: 'arial', fill: 'white' do
    text "Scalable Victor Graphics", x: 40, y: 50
# => <g font-size="30" font-family="arial" fill="white">
#      <text x="40" y="50">Scalable Victor Graphics</text>
#    </g>

Underscores in attribute names are converted to dashes:

svg.text "Victor", x: 40, y: 50, font_family: 'arial', font_weight: 'bold', font_size: 40
# => <text x="40" y="50" font-family="arial" font-weight="bold" font-size="40">
#      Victor
#    </text>


Composite SVG

Victor also supports the abiliy to combine several smaller SVG objects into one using the << operator or the #append method.

This operator expects to receive any object that responds to #to_s (can be another SVG object).

require 'victor'
include Victor

# Create a reusable SVG object
frame = SVG.new
frame.rect x: 0, y: 0, width: 100, height: 100, fill: '#336'
frame.rect x: 10, y: 10, width: 80, height: 80, fill: '#fff'

# ... and another
troll = SVG.new
troll.circle cx: 50, cy: 60, r: 24, fill: 'yellow'
troll.polygon points: %w[24,50 50,14 76,54], fill: 'red'

# Combine objects into a single image
svg = SVG.new viewBox: '0 0 100 100'
svg << frame
svg << troll

# ... and save it
svg.save 'framed-troll'



These two calls are identical:

svg << other
svg.append other

To make this common use case a little easier to use, you can use a block when instantiating a new SVG object:

troll = SVG.new do
  circle cx: 50, cy: 60, r: 24, fill: 'yellow'

Which is the same as:

troll = SVG.new
troll.build do
  circle cx: 50, cy: 60, r: 24, fill: 'yellow'

Another approach to a more modular SVG composition, would be to subclass Victor::SVG.

See the composite svg example or the subclassing example for more details.

Saving the Output

Generate the full SVG to a string with render:

result = svg.render

Or, save it to a file with save:

svg.save 'filename'
# the '.svg' extension is optional

SVG Templates

The :default SVG template is designed to be a full XML document (i.e., a standalone SVG image). If you wish to use the output as an SVG element inside HTML, you can change the SVG template:

svg = Victor::SVG.new template: :html 
# accepts :html, :minimal, :default or a filename

You can also point it to any other template file:

svg = Victor::SVG.new template: 'path/to/template.svg'

See the templates folder for an understanding of how templates are structured.

Templates can also be provided when rendering or saving the output:

svg.save 'filename', template: :minimal
svg.render template: :minimal


To add a CSS to your SVG, simply use the css command inside your build block, like this:

svg = Victor::SVG.new

svg.build do 
  css['.main'] = {
    stroke: "green", 
    stroke_width: 2,
    fill: "yellow"

  circle cx: 35, cy: 35, r: 20, class: 'main'

You can also set CSS by providing a hash:

svg.css = {
  '.bar': {
    fill: '#666',
    stroke: '#fff',
    stroke_width: 1
  '.negative': {
    fill: '#f66'
  '.positive': {
    fill: '#6f6'

Underscore characters will be converted to dashes (stroke_width becomes stroke-width).

If you need to add CSS statements , like @import, use the following syntax:

css['@import'] = [

When the value of the CSS attribute is an array, Victor will simply use the values of the array and prefix each of them with the key, so the above will result in two @import url(...) rows.

See the custom fonts example.

Tagless Elements

Using underscore (_) as the element name will simply add the value to the generated SVG, without any surrounding element. This is designed to allow generating something like this:

  You are
  <tspan font-weight="bold">not</tspan>
  a banana

using this Ruby code:

svg.build do 
  text do
    _ 'You are'
    tspan 'not', font_weight: "bold"
    _ 'a banana'

See the targless elements example.

XML Encoding

Plain text values are encoded automatically:

svg.build do
  text "Ben & Jerry's"
# <text>Ben &amp; Jerry's</text>

If you need to use the raw, unencoded string, add ! to the element's name:

svg.build do
  text! "Ben & Jerry's"
# <text>Ben & Jerry's</text>

See the xml encoding example.

DSL Syntax

Victor also supports a DSL-like syntax. To use it, simply require 'victor/script'.

Once required, you have access to:

  • svg - returns an instance of Victor::SVG
  • All the methods that are available on the SVG object, are included at the root level.

For example:

require 'victor/script'

setup width: 100, height: 100

build do
  circle cx: 50, cy: 50, r: 30, fill: "yellow"

puts render
save 'output.svg'

See the dsl example.

Using with Rails

See the [example_rails](example_rails) folder.

Victor CLI

A command line utility that allows converting Ruby to SVG as well as SVG to Victor Ruby scripts.

Victor Opal

A Victor playground that works in the browser.


A Ruby gem that uses Victor to generate SVG charts



A Ruby gem that uses Victor to generate consistent random icon images, similar to GitHub's identicon.


Contributing / Support

If you experience any issue, have a question or a suggestion, or if you wish to contribute, feel free to open an issue.