Ruby includes a huge amount of default awesomeness that tackles most common development challenges. But every now and then, you find yourself in a situation where an elaborate-yet-precise coding maneuver wins the day. Finishing Moves is a collection of methods designed to assist in those just-typical-enough-to-be-annoying scenarios.
In gamer terms, if standard Ruby methods are your default moves, Finishing Moves would be mana-consuming techniques. Your cooldown spells. Your grenades (there's never enough grenades!). In the right situation, they kick serious cyclomatic butt.
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Ruby includes a huge amount of default awesomeness that tackles most common development challenges. But every now and then, you find yourself performing contortions to achieve results that, honestly, should feel more natural given the language's design elegance. Finishing Moves is a collection of methods designed to assist in those "why is this awkward?" scenarios.
In the right situation, they kick serious cyclomatic butt.
gem install 'finishing_moves'
Not sure if this gem is for you? Check out the methods marked with a :boom: first.
- Boolean Typecasting (multi-class enhancement)
Tested against all supported versions of official RVM, currently
2.5.0 and above.
- Never override default Ruby behavior, only add functionality.
- Follow the Unix philosophy of "Do one job really well."
- Minimize assumptions, e.g. avoid formatting output, mutating values, and conditional logic flows.
- Play nice with major Ruby players like Rake, Rails, and Sinatra.
- Test all the things.
Be sure to include sample code that reproduces the problem.
Add your own finisher!
- Fork this repo
- Write your tests
- Add your finisher
- Repeat steps 2 and 3 until you see a brilliant luster
- Submit a pull request